User Guide: Proxify+ Addon
Getting Started
Interface Overview
The Proxify+ addon UI is located in the 3D Viewport sidebar (N-panel), under the Proxify+ tab.

Basic Workflow
Describe how to create a proxy in 3 clicks.
Proxy Jobs Panel

This panel manages all proxy jobs in your scene. Each job represents a set of proxy settings for a rig.
Main Elements
- Proxy Job List: Displays all jobs. Each row shows:
- Color Button: Opens a color menu for the job's collection (see below).
- Job Name: Editable name for the job.
- Algorithm Icon: Shows the algorithm used (Decimate or Split).
- Visibility Toggle: Switches between Proxy, Source, or Mixed view (icons: P, S, or mixed).
- Batch Toggle: Marks job for batch processing (blue icon when enabled).
- Add (+) Button: Adds a new proxy job.
- Remove (-) Button: Removes the selected job.
- Specials Menu (▼): Opens a menu with batch actions:
- Duplicate Job: Duplicates the selected job.
- Clear Jobs: Removes all jobs.
- Batch Delete Proxy Collections: Deletes all proxy collections.
- Batch Generate: Generates proxies for all jobs.
- Batch Toggle Proxy/Source: Sets all jobs to Proxy or Source mode.
- Move Up/Down (▲/▼): Reorders jobs in the list.
- Delete Proxy Collection (🗑️): Deletes the proxy collection for the selected job.
Collection Color Menu
- Click the color button to open a menu with color swatches. Assign a color to the job's collection for easy identification in the Outliner and UI.
Relationships Panel

This panel manages the relationships and advanced settings for the selected proxy job.
Main Elements
- Relationships List: Shows all relationship types (Direct, Indirect, Direct to Bone, Indirect to Bone, Orphan).
- Enable Toggle: Activates/deactivates the relationship.
- Name: Relationship type (not editable).
- Custom Decimation Icon: Indicates if custom decimation is enabled for this relationship.
- Decimation Toggle: Enables/disables decimation for this relationship.
- Specials Popover (▼): Opens advanced settings:
- Duplicate Non-Mesh Objects: Toggle and per-type checkboxes for duplicating non-mesh objects (e.g., curves, empties).
- Convert Surface Deformed Objects: Toggle and settings for handling surface-deformed objects, including max distance and custom decimation options.
- Duplicate Non-Mesh Objects Toggle: Quick access toggle for duplicating non-mesh objects.
- Convert Surface Deformed Objects Toggle: Quick access toggle for converting surface-deformed objects.
Decimation Settings
- For each relationship, you can access advanced decimation settings:
- Armature Deformed/Non-Deformed/Constrained/Driven: Toggles for each type.
- Joined Siblings: Toggle for joining siblings (where applicable).
- Custom Decimation (⚙️): Opens a popover for custom decimation parameters (type, ratio, iterations).
Additional Panels
- Settings: Select source rig, algorithm, and algorithm-specific options.
- Decimation: General decimation settings for the job.
- Protected Datablocks: Manage objects, bones, or collections to protect from proxying.
- Skipped Datablocks: Manage datablocks to skip during proxy generation.
- Generate Proxy: Main button to generate or regenerate proxies, with toggles for linking rigs and setting visibilities.
Troubleshooting
Common Issues
❌ Addon not appearing?
- Verify installation in Preferences
- Check Blender's Console for errors (Window → Toggle System Console)
❌ Operators grayed out?
- Ensure you have valid objects selected
- Check the active workspace (some operators only work in Layout or Modeling)
- If a button is grayed out, ensure a valid job and rig are selected.
- For more help, see the Installation and Index pages.
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